Lighting and Look Development
Artist, Problem Solver, Creator
Lead Lighting and Look Development Artist
With 15 years of experience, I specialize in physically-based Lighting using Katana and rendering in Arnold and with OSL shaders. As a lead, I manage the show's material library, templates, and quality control of the team's work.
I am also the liaison between the lighting department and the shading/rendering development departments to make sure there is clear communication and development goals are achieved. With strong leadership abilities, I manage training and education on internal tools and workflows as well as take 'point' on creative and technical problems the show needs to solve. I can work independently to reach creative goals and can perform under tight deadlines. I enjoy working with large exterior environments, hero characters and as well as creating standards and sequence key-lighting.
Without lighting, the shots would be black.
Making characters and environments look their best
Problem solving, creating something from nothing, making something no one has seen before
Rock ClimbingAvid climber both indoors and out
UltimateAvid Ultimate player on grass and the beach
Strength CoachI am a certified functional strength coach
15 Years of Experience
University of Southern CaliforniaMFA, Animation and Digital Art
School of Cinematic Arts
Texas A&M UniversityBachelors of Environmental Design
School of Architecture
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2009 - 2018
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Get in Touch
Get in Touch
Please reach out for any inquires or demo reel requests!